![]() ![]() Four years since the end of the conflict (which culminated with the Atomic Bomb drop over Hiroshima, which is in the top right of the map) the inland sea between Kyushu and Honshu is still awash with mines with only a narrow safe channel separating the two islands.Īn influence mine defers from an ordinary mine in that it can be set off by the actions of a ship nearby, by changes in pressure, electronic signals or magnetic variation. This map, the ‘Status of Swept Channel and Influence Minefields in the Japanese Inland Sea (March 18, 1949)’ shows how hazardous life was in the years after the Second World War. When it comes to maps showing paths through minefields you’d presumably, stuck behind the wheel of your boat, hope for something more than a legend that includes’ Almost undangerous influence mine field’. This entry was posted in Military on 6 July 2017 by stuart. The map is compiled and printed by the Survey Department of the Allied Land Forces South East Asia, formerly the 11th Army Group, based in Kandy. The red numbers, one to fifteen, are for the beach gradient diagrams off the map on the right.Ĭross-section profiling is common in maps, though usually showing hill heights or geological information over a greater distance than shown here, where information is given on the slopes and tides of parts of the beach for Allied landing craft. ![]() Black text of the beaches give tide-times information and shows the landing zones for the different troop groups. This map shows the town of Akyab (now called Sittwe), an important port on the west coast of Burma that had both a heavily defended airfield but also one of the best deepwater ports on the coast. Allied forces had taken the town by the 3rd of January, just over 20 days after the last of the information was added to the map.Īll geological information is in green, while military information is in blue. The Bodleian holds beach plans for the Normandy campaign that took Allied forces back into mainland Europe on D-Day, for the Italian campaign and now, with a recent donation, of the Burma campaign. They are the outcome of information gathering, of the need to record and warn of dangers both geological and military while at the same time with their use of colours to portray a range of different information are often attractive to look at, despite any thought given to the events that would lead on from the need to make the maps in the first place. Strong points were the excellent gameplay, music, well-written story and strong sense of atmosphere.Beach landing plans from the latter stages of the Second World War are some of the most evocative of all the maps held in the Bodleian. The story is also genuinely dark in places (although I scare e asily) and I sometimes found it offputtingly depressing - though it's hard to make a post-apocalyptic world fun, I guess. Weak points were the characters, which are are less developed and polished than in Fire Emblem: Awakening, with fewer chances to interact between battles. The music is driving guitar-based rock which helps the sense of urgency and drama during battles. Battles against bandits are fought on different terrains, with units such as tanks, motorbikes and helicopters, each with different strengths and weaknesses. The setting is on Earth, after a future apocalypse has wiped most people out. It's part of the Advance Wars series and by the same makers as the more recent hit Fire Emblem: Awakening, with the same well-tuned gameplay and good quality art. A strategy game for the Nintendo DS games consoleĪdvance Wars:Dark Conflict is an above-average turn-based strategy game for the DS. ![]()
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